As sound designers, we always need to get better at sound metaphors and sound analogues. Screenwriters should also use them a lot more often than they do, because a character connecting two ideas, feelings, places, or experiences via sound can give us strong hints about who that character is. In the movie “The Right Stuff” we turned the clicking cameras of the swarms of reporters into the sound of locusts. Some sounds are analogous in timbre, some in rhythm, some dynamics, some all three. Here are a few sound analogues. I bet you can think of many more.

dripping faucet
ticking clock train braking
a whale’s call underwater
book page turning
bird wings flapping ceiling fan hum
guitar amp buzz
thunder rolls
subway rumble ice cracking
twigs snapping in fire
river slapping rocks
flag flapping breath into microphone
storm gust
train wheels on track joints
horse hooves on pavement
jackhammer
bouncing basketball cat purring
motorcycle idling
car blinker
person tapping their pen copy machine scanning
cat purring
bowling strike
thunder crack dripping faucet
a metronome ticking
wind in trees
human whispering shuffling cards
rattlesnake rattle
office printer
walking in high heels breath while asleep
waves rolling in
bird pecking wood
someone typing on a laptop crying baby
bird call
bee swarm pulse
electrical transformer hum clock ticking
dripping tap
ice cubes in glass
tiny wind chimes coughing fit
engine backfiring
river babble
fast conversation paper crumpled
dry leaves stepped on
broom sweeping
hands rubbing fabric electric hum
Tibetan singing bowl
flickering fluorescent
cicada pulse nail gun
a camera shutter in rapid fire
computer fan
a seashell held to the ear rustle of silk
grass swaying
dog drinking water
someone stirring soup gravel under tires
frying oili
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